3.5-1815 |
11 years, 3 months ago |
[Android] Fix Wii games. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1814 |
11 years, 3 months ago |
Change per instruction run counts to u64 on all platforms. JIT64 and JITIL runcount isn't implemented properly(and is disabled) so this doesn't effect them. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1813 |
11 years, 3 months ago |
Add an OSD message to remind the user if Shader Debugging is enabled |
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Windows x64
Windows x86
Mac OS X
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3.5-1812 |
11 years, 3 months ago |
[Android] Prevent duplicate duplicate items from being in the game list at one time. |
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Windows x64
Windows x86
Mac OS X
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3.5-1811 |
11 years, 3 months ago |
[Android] Change the Game List items to be formatted similarly to how the folder browser is. Also ensure the 'no banner' icon scales down to the same size as the other banners. |
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Windows x64
Windows x86
Mac OS X
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3.5-1810 |
11 years, 3 months ago |
[Android] Ensure that required dependencies are actually exported along with everything else when the Android version builds. Without this, the support libs will not export and cause the emulator to c... |
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Windows x64
Windows x86
Mac OS X
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3.5-1809 |
11 years, 3 months ago |
[Android] Simplify if statement conditions for the item click listener in FolderBrowser.java. |
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Windows x64
Windows x86
Mac OS X
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3.5-1808 |
11 years, 3 months ago |
[Android] Shorten FolderBrowserItem's method 'isValidItem()' into 'isValid()' makes more sense and less redundancy in terms of 'item.isValidItem()' -> 'item.isValid()' |
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Mac OS X
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3.5-1807 |
11 years, 3 months ago |
[Android] FolderBrowserItem objects don't need to store a context. |
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Windows x64
Windows x86
Mac OS X
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3.5-1806 |
11 years, 3 months ago |
Update translation pot file. |
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Windows x64
Windows x86
Mac OS X
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3.5-1805 |
11 years, 3 months ago |
NetWindow: Move "Write memcards" checkbox to be host-only |
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Windows x64
Windows x86
Mac OS X
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3.5-1804 |
11 years, 3 months ago |
Remove a redundant check in the fifo. |
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Windows x64
Windows x86
Mac OS X
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3.5-1803 |
11 years, 3 months ago |
In the EGL backend context interface, don't call eglMakeCurrent. This was only done to pull in some information to the info log. This is necessary since eglMakeCurrent binds the context to the current... |
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Windows x64
Windows x86
Mac OS X
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3.5-1802 |
11 years, 3 months ago |
Put the shader info log at the end of the shader log file. This fixes issue 6495. |
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Windows x64
Windows x86
Mac OS X
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3.5-1801 |
11 years, 3 months ago |
VideoConfigDialog: Rephrase "Hacked Buffer Upload" and its description to something less technical. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1800 |
11 years, 3 months ago |
Prevent stopping emulation before fully booting. This can sometimes cause dolphin to crash. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1799 |
11 years, 3 months ago |
On CoreParemeter member object creation make sure to set bEnableDebugging, bAutomaticStart, and bBootToPause to default values so they aren't unitialized. This caused a issue in particular on the Andr... |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1798 |
11 years, 3 months ago |
[Android] Make sure to unallocate the correct memory size in MemArena. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1797 |
11 years, 3 months ago |
[Android] Fix a bug where the name would display incorrectly in the game list. |
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Windows x64
Windows x86
Mac OS X
Android
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3.5-1796 |
11 years, 3 months ago |
Fix compatibility with the SDL2.0 release. |
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Windows x64
Windows x86
Mac OS X
Android
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